3-209: In the Hallway of Argyle’s Lodge XXVI
The computer has both a password requirement and a fingerprint scanner. Generally with these, an acceptable fingerprint is required before the password screen unlocks.
Alan says, “you know, just driving up to the turrets may not be the safest thing to do. They might not just be anti-air.”
Dicard says, “maybe it’s best to exhaust our safer options first; it won’t cost us anything but time to check out the waste room.”
Whatever Oliver decides to do, who is coming with him and what does he want anyone else to do?
Turn the computer off. Nothing I can do with it at the moment.
“I’ll go check it out then. If we could get those boxes and this machine to the front door so they’re ready to load up then that would be great.
I worried about that too, but if they were internal I feel like we would’ve been shot while we were trying to land as well. If anyone can do another once over of the building while I checkout this panel and find any notable items that would be useful…
An annoying outcome will be if I need to use the computer to disable the turrets.”
With that I’ll head back down the hole, checking for any other potential panels and investigate the one in the waste room.
I don’t know if the trap in that room is armed or not, but I haven’t disabled it myself. It’s the same as the one that lit me on fire earlier.”
Rolled 8, 12 and 16 in that order if applicable.