H-402: Little Isle Manor House, Wardrobe

Control Rolls

The -1 on your quirk indicates the character point cost (ie, you got an extra character point to spend by taking a Quirk.)

I’ve added a description of control rolls from the GURPS rules to the site here.  TLDR: (1) you never have to roll for a Disadvantage (or Quirk), you can always give in if it would be fun; (2) if the control number isn’t specified you’re trying to roll 12 and under.

  

Wardrobe

The wardrobe does look to be organised into sections:

  • One part looks to be uniform supply for the grey-jacket Stewards
  • One part looks to be spare clothing for visiting guests
    • Particularly swimwear, but also wet-weather clothing and other items
  • One part looks to be for Raina – but Lia’s Fashion Sense will tell her that these are probably cast-offs, no longer worn for whatever reason.
    • The locked cabinet is in this part of the room  

  

1 Response

  1. Lia Silver-Rose says:

    In which case let’s say her attentiveness takes over as she focuses on what she’s doing.

    She doesn’t know how to pick locks so the locked cabinet is out although she is very curious about what might need to be locked up in what is essentially a wardrobe. She will inspect it to try and discern it’s contents.

    She will go through the clothes for guests and pull out everything that takes her fancy but also go through Raina’s castoffs to see if there’s anything she likes in there as well, possibly pair things together.

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