B187 – Diplomacy Skill

  

  

Diplomacy

IQ/Hard

Defaults: IQ-6 or Politics-6.

This is the skill of negotiating, compromising, and getting along with others. You may substitute a Diplomacy roll for any reaction roll in a noncombat situation, as described under Influence Rolls (p. 359).

Unlike other Influence skills, Diplomacy never gives a worse result than if you had tried an ordinary reaction roll. Failure with Fast-Talk or Sex Appeal alienates the subject, but Diplomacy is usually safe.

If you know Diplomacy at level 20 or better, you get a +2 bonus on all reaction rolls! 

A successful roll also allows you to predict the possible outcome of a course of action when you are negotiating, or to choose the best approach to take. 

Modifiers: 
+2 for Voice (p. 97); 
-3 for Low Empathy (p. 142); 
-1 for Oblivious (p. 146); 
-1 to -4 for Shyness (p. 154); 
-2 for Stuttering (p. 157).

  

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