3-163: In the Pipe Run of Argyle’s Lodge IV

Chris frowns, looks dubiously at the short length of tunnel behind the two of them that’s line-of-sight to the Claymore.

“No, I’m good.  But, ” he gestures toward the cable, “aren’t you the sneaky tech guy?  Can’t you disarm it?”

Oliver doesn’t have to roll against Curiosity to not randomly play with the dangerous mine, but I do think he might want to know what’s around the bend in the tunnel…

I’m going to get you to roll a Curiosity Control Roll in order to turn around and go back without at least looking a bit further into things.

(Just to be clear, that doesn’t mean if he fails he has to ignore the mine and go look.)

  

This may help:

  

  

1 Response

  1. Oliver Starr says:

    The one time I roll a 15…

    “I’ll have a look but I’m only good at electronics…” I’ll take a look at the device. 9 on perception base 13. As I’m looking: “I never did traps or demolitions, just computers and wires… hopefully this thing behaves similarly…”

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