B462 – Vehicle Statistics

  

  

  

The tables in this section give statistics for common vehicle types, and note the skills required to operate them. Some vehicle systems, such as sensors or weapons, may require additional skills not listed here.

ST/HP: The vehicle’s ST and HP. These are equal for a powered vehicle: the vehicle’s mass determines both how powerful its engine must be (ST) and how hard it is to destroy (HP). For an unpowered vehicle, this score is marked with a †, and represents HP only; ST is 0. Unpowered vehicles have Injury Tolerance  (Homogenous); others have the Machine meta-trait (p. 263), which includes Injury Tolerance (Unliving).

Hnd/SR: The first number is Handling; the second is Stability Rating. See Control Rolls (p. 466) for details.

HT: The vehicle’s HT, a measure of reliability and ruggedness. Fragile vehicles have an additional code: “c” for Combustible, “f” for Flammable, or “x” for Explosive.

Move: The first number is Acceleration and the second is Top Speed, in yards/second (double this to get mph). These statistics are equivalent to a character’s Move and his top speed with Enhanced Move. For ground vehicles, a * indicates a roadbound vehicle, while a ‡ indicates one that must follow rails. For spacecraft, divide Acceleration by 10 to find it in Earth gravities (G), and note that c means the speed of light (186,000 miles/second).

Dominion Note:  In the Dominion this is m/s.  For km/h x 3.2 and km/Dominion Task x 0.8

LWt.: Loaded Weight, in tons (1 ton = 2,000 lbs.), with maximum payload and a full load of fuel. Actual weight is often lower.

Load: The weight, in tons, of occupants and cargo the vehicle can carry, including the operator. To find cargo capacity, subtract the weight of occupants (for simplicity, assume 0.1 ton/person, including gear). To find “curb weight” (with fuel but no other payload), subtract Load from LWt.

SM: The vehicle’s Size Modifier.

Occ.: The number of occupants the vehicle can carry in reasonable comfort, given as “crew+passengers”; e.g., 2+6 means two crew and six passengers.  “A” indicates a vehicle built for long-term accommodation, with room to sleep, cook, etc. If the vehicle affords the occupants special protection, there is an additional code: “S” for Sealed (p. 82), “P” for Pressure Support (p. 77), or “V” for Vacuum Support (p. 96).

DR: The vehicle’s DR. Some vehicles have different DR on various faces or locations. The table lists the two most important DR scores – for ground vehicles, this is usually the front DR and the average of side and rear DR.

Range: The travel distance, in miles, before the vehicle runs out of fuel. For unpowered or exotic vehicles, “–” means only provisions (food and water) limit range. “F” means the FP of the rowers or draft animals, and stored provisions, limit range. Spacecraft either omit this statistic or use the entry to give faster-than-light drive capabilities.

Cost: The vehicle’s cost, in $. “K” means thousands; “M” means millions.

Locations: The vehicle’s hit locations, besides its body. If a vehicle has multiple instances of a location, a quantity precedes the abbreviation; e.g., “3M” for a three-masted ship, or “14D” for 14 draft animals. A vehicle’s hit locations determine both how it moves (see Basic Vehicle Movement, below) and what parts can be hit in combat (see Vehicle Hit Location Table, p. 554).

Draft: For a watercraft, the minimum depth of water, in feet, it can safely operate in.

Stall: For an aircraft, the minimum speed, in yards/second, it must maintain to take off and stay airborne. “0” means it can hover.

Notes: Any special capabilities or problems the vehicle has. If the vehicle has complex systems, footnotes or a separate description will detail weapons and equipment.

Location Codes

A arm
C caterpillar tracks
D draft animals
E exposed rider
G large glass windows
g small glass windows
H helicopter rotors
L leg
M mast and rigging
O open cabin
R runners or skids
r retractable
S large superstructure or gondola
s small superstructure
T main turret
t independent turret
W wheel
Wi a pair of wings
X exposed weapon mount